Learn WebGL and 3D algorithmic for free
The courses are presented in a progressive way, always in connection with the code. Sometimes there are some development exercises. The numbering of the courses only depends on their chronological writing. Because there are many tutorials, I have grouped them in several lessons with a suggested order.
In this section, I have grouped the tutorials into differents lessons. For each lesson, I recommend performing the tutorials in the provided order (from top to bottom).
I have cofounded a research company, Jeeliz, specialized in GPU deep learning in the browser. Our technology uses feedforward deep neural networks to process images or video streams, mainly for real time pattern recognition.
I teach 3D programming with WebGL in a French school of computer science engineering, l'Esipe MLV. I also offer training in web 3D programming and 3D algorithmic using either raw WebGL or Three.js. My training sessions are in French or in English and I can freely move around the Paris Area in France. I am not interested in giving online training session (videoconferencing is so boring...). Of course, I use this tool for my training sessions, and I even improve it after each session !
I provide 3D web development services with my company, SPACEGOO. I have also written a framework agnostic book on webgl programming. It is in French. It is entitled Webgl : guide de développement d'applications web 3D .
I am an organizer of the WebGL Paris annual conference. More information are available on the WebGL Paris official website www.webglparis.com.